Tuesday, December 24, 2019

Essay The history of video games - 987 Words

In the beginning†¦Ã¢â‚¬ ¦.. The first real â€Å"video game† was made in 1958, by a physicist named William Higginbotham. It is a table tennis like game and is played on an oscilloscope, a device used for visual displays. While some big name games, company’s, and events have yet to happen, this is what sparked the video game interest. These paragraphs will guide you through the many years of games. Lets‘a go!! Early years (1961—1972) Things start off when the first interactive computer game---- SpaceWars (made in 1961) ---- is visited by the eventual founders of Atari--------- Nolan Bushnell Ted Dabney------ attempt to make an arcade version of the game in 1970. In 1971 they succeed, but the public finds it too hard to play. In 1972, a console†¦show more content†¦It was superior in graphics, but was considerably more expensive ($299). This is just the first of many companies Atari will have to compete with. Let’s see how long Atari will last. Hits and misses, plus a crash. (1981- 1984) To start off, we go 1981, the beginning of the first video game magazine, Electronic games, made by Arnie Katz and Bill Kunkle. 1982 introduces the Atari 5200. The next year is much more eventful. It starts off with a video game market crash, and several companies go bankrupt. However, there is good news--- and its name is Nintendo. The Japanese company is not willing to release the Nintendo Entertainment System (NES) in America because Atari rules a large part of the market. Instead, they decide to offer Atari the rights to release the product in the U.S. The plans fall through and we do not see Nintendo until 1985. Consoles galore!!! (1985-89) If the title didn’t give it away, there will be a lot of new devices to play on, plus a now –game-only company that made a lot of consoles before it went game-only will be introduced. So back on the timeline†¦Ã¢â‚¬ ¦Ã¢â‚¬ ¦.. We start off at 1985 where a Russian programmer named Alex Pajitnov makes the popular game, Tetris. As said above, the NES is released. If you want to play some of its games now, try this link: www.nescafeplay.com/main/ Now, on to ’86. In order to rival the NES, Sega (now stuck with making games) releases the Sega Master SystemShow MoreRelatedHistory of Video Games740 Words   |  3 PagesVideo games have shaped the world your years. Video games have defined us and made us through technology. Some would say they can’t live without video games while others say they would die if they played them. Video games also start franchises, wars, friendships, relationships, and inspiration for those who might one day become a game designer them self. Aside from the gamers and designers, the video game itself is a whole other story. Video games are now-a-days played on consoles and PCs made fromRead MoreThe History Of Video Games1529 Words   |  7 PagesThe History of Video Games Some people may not know this, but there was a time when video games were not around. Like a lot of things in the world that are distinctly human, video games were made out of a combination of innovation, necessity, and curiosity. The early video game creators would be making something that would seem clunky, and somewhat crude at first. But that would completely change in time by the innovators, and entrepreneurs to something that would some day be consider an art formRead MoreThe History Of Video Games1922 Words   |  8 PagesWallace English 12, 3rd 5 February 2015 The History of Video Games So, I’m going to change things a bit. Instead of just talking about dates and numbers, which can be boring; I’m going to give this a little casual twist. So, in order to start the history let’s get a few facts out of the way. Let’s talk about gamers, mainly because I’ll be using the term a lot; gamers are people who spent a lot of time playing videogames. The Average gamer playing video games has spent twelve years playing them. AdultRead MoreThe History Of Video Games1797 Words   |  8 PagesHistory of video games. Have you ever played a video game and wonder? How does this thing work? Who invented it? Well you in luck because I have all the information that you need to tell you about the history of video games. How video games have advance right along with technology that we use in everyday life. If you ask people. When video games did first came out? Most people would say in the 1970 s and they would be wrong. In 1958, William A. Higinbotham, an engineer working for the United StatesRead MoreHistory of Video Games823 Words   |  4 Pagesargument of whether video games are good or bad for society is a clear example. Opponents believe they are a bad contribution to society while proponents believe they are a necessary and supportive addition to society. William Higinbotham, who in 1958 created a game called Tennis for TwoÂ… (The Beginning), is the one credited for the invention of the video game. At this stage in time, this new innovation did not spark much interest with the public. Computer and video games themselves did notRead More The History of Video Games Essay1046 Words   |  5 PagesThe History of Video Games 1972, the year the first home video game system, named Odyssey, is released by Magnavox. This main games featured on this system were a light gun game and a tennis game. During the same time, a game by the name of Pong is a success in the public. It is because people wanted to play Pong in the comfort of their own homes, that they bought Odyssey. The system only sold around 100,000 units since Magnavox only sold the game system from theirRead MoreHistory Of Home Video Game1511 Words   |  7 PagesHistory of Home Video Game Consoles The video game industry has gone through some interesting developments over the past fifty years. Video games are as much of a pass time as watching network television, or going to see a movie. The initial motivation for video game production was to bring interested consumers to the computer market and has evolved into many forms and designs to give the end user an artificial experience of playing table tennis with a friend, or an imaginary friend. This paperRead MoreHistory of Video Games Essay2103 Words   |  9 PagesDid you know that Pong; the first game made by Atari, wasn’t originally meant to be released to the public? A new Atari employee was given the assignment of making it simply as a test of his game design skills. Since Pong became a hit, video games have been a large part of the entertainment business. They have found their way into homes all over the world. â€Å"You can’t say that video games grew out of pinball, but you can assume that video games wouldn’t have happened without it. It’s like bicyclesRead More History Of Video Games Essay801 Words   |  4 Pagesargument of whether video games are good or bad for society is a clear example. Opponents believe they are a bad contribution to society while proponents believe they are a necessary and supportive addition to society. William Higinbotham, who in 1958 created a game called Tennis for TwoÂ… (The Beginning), is the one credited for the invention of the video game. At this stage in time, this new innovation did not spark much interest with the public. Computer and video games themselves did notRead MoreHistory of Video Games Essay examples1266 Words   |  6 PagesVideo games have progressed immensely in price and technology over the past thirty years making them more popular then ever. Video games were originally for arcades, then came the first home console. The graphics have changed a lot since the first console game. Games colors were originally just black and white now they have more colors then you can think of. Not all businesses made it through competition of other businesses. In the seventies video games were fairly new. Some companies were

Monday, December 16, 2019

The Philosophy of Filipino Culture Free Essays

Philosophy of Filipino Culture May 20, 2010 Crossing Cultures: A Philosophical Reflection on Filipino Culture and Cultural Transition Experienced by Third Culture Kids Oh it’s a mystery to me. We have a greed, with which we have agreed†¦ and you think you have to want more than you need†¦ until you have it all, you won’t be free. Society, you’re a crazy breed. We will write a custom essay sample on The Philosophy of Filipino Culture or any similar topic only for you Order Now I hope you’re not lonely, without me. – Eddie Vedder (Society) In a world that is becoming increasingly smaller as globalization takes its universal toll on countries and cultures, the sentiments expressed in the lyrics of this song often resonate with the individual trying to find a sense of identity through society and feeling overwhelmed by it. As we have learned in class, an individual tries to concretize him/herself by acting in the world as a â€Å"dynamic X. † This characteristic, as explained by Max Scheller, is a universal factor inherent in everyone that drives us as humans to try to find our identity in a world that is constantly changing around us. Being a â€Å"Dynamic X† we ourselves are constantly changing, and we triangulate our sense of identity by comparing ourselves to the society around us to try and develop a sense of who we are through achievement, careers, personal preference of music, movies, literature and – most importantly – our name. It is through our name that we present ourselves and our capacity for historicity to the world. It is also through our name that we are known and recognized as part of a society. Considering the inherent characteristic of being a â€Å"Dynamic X† and how we use it to derive a ense of identity, the most influential factor which we use as a reference to triangulate our identity is culture. Culture, as we have learned in class, tells us how to be a person amongst others. The culture to which we are born into is something that we are affected by without having a conscious choice in how it affects us. As we develop into adults, we imbibe the cultural values, c ustoms and traits around us and form who we are through them. This process of imbibing a culture is forever ongoing, giving merit to the characteristic of being a â€Å"Dynamic X†. In its most general definition, culture can be seen as a code of systems and meanings which are unique amongst different diversities of people. Generally, most people are born and raised in one dominant culture to which they identify with as their own. Reflecting on this definition of culture and how we go about imbibing it as we develop our sense of identity, the question that this paper will attempt to answer is â€Å"what happens if a person grows up in several different cultures and how does it affect their own sense of identity? Falling into this unique and growing demographic, I personally have experienced growing up in several different cultures around the world. Being the son of a missionary couple, I have lived in three drastically different countries and cultures throughout my life. Having spent my early childhood years living in Jos, Nigeria, I assimilated into my identity certain â€Å"African† characteristics that I still feel have a hold on who I am today. Spending the bulk of my educational and developmental years here in the Philippines, I have also categorized my identity as being half-Filipino, an epiphany of sorts that only took place in my life after having experienced life alone in Philadelphia, PA U. S. A. All my life I have grown up with the mentality that the U. S is my â€Å"home. † Even though my mother is a full blooded Filipina, we were conditioned as children to believe that the U. S is where we would ultimately settle. This shaped my sense of identity significantly while growing up as I utomatically assumed that because I was an American citizen at birth I was 100% American. All that changed, however, when I graduated high school here in the Philippines and started college in the U. S. I soon found myself to be far different from the Americans around me. Several aspects of American culture, one that I associated as my own growing up, became increasingly difficult to relate to. I finally decided during my sophomor e year in college to move back to the Philippines to finish my studies. I regard that decision as one of the best ones I have made in my life. As I moved back here however, I also felt a severe distance and separation from the culture around me. This feeling led me to the realization that I was considerably different from people born exclusively into Filipino and American cultures. It was during my first months living back here that I realized I was a textbook example of what is known as a Third Culture Kid. According to sociologists David C. Pollock and Ruth E. Van Reken, a â€Å"Third Culture Kid (TCK) is a person who has spent a signfificant part of his or her developmental years outside the parent’s culture. The TCK builds relationships to all of the cultures, while not having full ownership in any. Although elements from each culture are assimilated into the TCK’s life experience, the sense of belonging is in relationship to others of similar background. † Throughout the last half of the 20th century, the TCK demographic has been growing significantly as international travel and commerce have been made extremely convenient. Being a type of identity, however, the TCK experience does not fully encapsulate what it means to be an individual, as the second sentence in the definition above points out. Lacking the option to â€Å"own† a culture or be fully recognized as a member of a society definitely affects the sense of individual identity of the TCK growing up. As experienced by me, the longing to be a fully integrated member of a culture or society can create extreme insecurities and dysfunctions in a person if they do not focus on the advantages of what a TCK identity has to offer the world. Using my TCK identity as a framework for understanding the Filipino culture, hich I consider now to be the closest to my heart in terms of who I am, I will attempt to reflect on certain aspects of it that I found difficult to relate with and transition into my own sense of identity. Looking at these difficulties I experienced while transitioning back into the Filipino culture, a better sense of who I am – the fundamental question of philosophy – can be achieved. Also, in regarding these observations as lessons learned on my part, I can better understand how I interact and deal with people here in the Philippines, which has been a longing of mine for quite some time now. The first aspect of Filipino culture that struck me as cultural barrier was Language. Even though I grew up here in the Philippines for the majority of my life, I was raised in an English speaking home and school system. Although I can understand Tagalog fluently, and speak it well enough to get around the city and hold casual conversations, my accent is what ultimately distinguishes me apart from other Filipinos. Filipino culture, while heavily influenced by American culture, is at the point were to fluently spoken English is somewhat looked down upon by the majority of the masses living here. A reason for this can obviously be found in the shift from English to Tagalog as the language used in the educational system that took place a couple decades ago. This attitude towards English speakers has also been enhanced due to the rise in BPO and call centers here in Manila. Having trained communication skills in two different call centers here, I can say with conviction that people who work there, a large and growing percentage of workers aged 19-35, have a subtle disdain for the language that makes it difficult for fluent speakers of English to be accepted as members of this culture and society. This, obviously makes sense since the national language of this country is and should always be Tagalog. It does, however, create difficulties when trying to transition into this culture; difficulties aided all the more by the fact that casual joking about English speakers (i. e. nosebleed jokes etc) have practically become a social norm. ( Reflecting on this cultural barrier as a TCK and Filipino citizen, I’ve come to realize the importance of language as a tool for the transmission of culture and values, as was stated in Berger and Lukmann’s article on Institutionalism. Having undergone two years of being made fun of (lightly) for my Kano accent while speaking Tagalog, I have also realized that my identity as a TCK can adapt to the cultural bantering with a healthier attitude now days. I no longer feel insecure about my â€Å"baluktot† Tagalog and have come to accept that the Filipino culture pokes fun of me without any malice – a characteristic of our culture that I have come to admire. Another aspect of the Filipino culture that I have had difficulty relating to and integrating into my own identity is the Shame-based aspect of it. Having gone to an American based international school system, my attitude towards confrontation and humor was definitively American. This differs drastically from the Filipino culture, where shame is regarded as the ultimate social taboo. In American culture, there is a mutual understanding that confrontation and directness is the norm when addressing issues between people. This trickles down into the humor of Americans, which is based on practical jokes and oriented more towards embarrassment. This difference in mentality can create a lot of offense to Filipinos. On the other hand, the shame based cultural aspect of the Philippines can also create confusion to Filipino-Americans like me, who have experienced instances where a â€Å"yes† or â€Å"no† might not necessarily mean it. The confusion caused by this aspect of Filipino culture has dissipated over the time I’ve spent integrating myself into it. I feel now that my humor is more Filipino than American, and I can understand the dynamics of the shame based culture works. In general, I feel that overcoming this transition into Filipino culture has significantly helped me understand who I am as a Filipino-American. All in all, these aspects of Filipino culture, which have been overcome and assimilated by me have made me realize how much my identity is inclined and oriented towards this culture. Another aspect of culture that we learned about in class was that it changes after behavior changes. Being passed down from generation to generation, this characteristic also defines culture as constantly changing. The most significant realization that occurred to me about my identity as a TCK in relation to this definition of culture was that I have been more prepared to adapt and tackle change. As technology develops faster and faster, the rate of change in cultures worldwide increases. The unique advantage that I have as a TCK is that change and transition has been occurring in my life ever since I could remember. With the culture of ours gradually morphing into a culture of pressure to achieve, others who are not used to change and transition might not handle it as well as I can. This is the main advantage of being influenced by multiple cultures while growing up and I can say that as the world continues to demand individual responses to change, I am perhaps better equipped to handling them because of my TCK experience. How to cite The Philosophy of Filipino Culture, Papers

Sunday, December 8, 2019

Thought and Technology free essay sample

Computers Are Changing The Way Humans Think Columbia Southern University Us as humans continually turn back to computers and technology to assist us with our informational demands of the current modernized lifestyle we all are living today. Technology and computers essentially provides us with an outlet for research and information that gives us a chance to delve deeper into topics for additional information. As computers and modern advances in technology becomes increasingly intertwined within our daily lifestyles, the question we must ask ourselves is, what are the negative impacts of our increased dependence of computers? Are computers affecting our intelligence as a society? We consistently resort back to the computer and technology for every problem that we may encounter which makes our brains and thought process able to relax and rely heavily on computers. Although computers at times can be very helpful and convenient for us, it allows society to decrease our ability to analyze topics, deliberate, and think critically. There are also many social media websites that have a huge negative impact and bad influences towards all age groups, especially targeting the younger users. As computers and technology continues to become more connected within our daily lifestyles, it is negatively shaping our way of processing and interpreting information. Essentially, the way we are currently using computers and technology is reducing our abilities and desires to think, be inquisitive, comprehend, and to retain information. So although the use of computers and modern advances of technology has rapidly increased, it has had a negative impact towards the current society and the generations to come. Today’s society has become so reliant on technology and computer use that we now lack personnel interaction and simple thought process. Review of literature In today’s society we are constantly surrounded by technology. It’s being taught in schools, it’s being viewed on television, and it’s heavily relied on at social medial events. As critical as technology is in our society one would believe that it would be more of a help then hindrance, especially for our children. However, there are few that argue this fact. Some individuals believe that relying so heavily upon technology is weakening a child’s thought process and they’re losing human interaction. Among the studies, Patricia Greenfield’s article titled â€Å"Is Technology Producing a Decline in Critical thinking And Analysis? † (2009), analyzed was a classroom study showing that students who were given access to the Internet during class and were encouraged to use it during lectures did not process what the speaker said as well as students who didn’t have Internet access. When students were tested after class lectures, those who did not have internet access performed better than those who did. Wiring classrooms for Internet access does not enhance learning, Greenfield said. Wendy Boswell, the author of the article â€Å"The World Wide Web, How the World Wide Web Changed Society,† (2013) writes about the World Wide Web and its community and the effect it has on society. She also talks about the original intention of the World Web and the actual effect it’s having on society. She emphasizes that technology has led humans to be reliant to computers and has a huge negative impact on the people. It has been confirmed by Boswell (2013) when stated â€Å"It has become a huge part of people’s lives; enabling them to communicate, work, and play in a global context. The Web is a community without limits, borders, or sometimes even rules; and has become a true word of its own. To delve further, the negative impacts of computers towards the way humans think is defined even more by Bradley Mitchell in his article titled How Wireless Effects Your Health (2013) in his statement: â€Å"some people speculate that prolonged exposure to wireless network devices can cause memory loss or other brain damage†. Mitchell also stresses that a few schools have even banned the use of Wi-Fi networking due to health concerns towards students. In similar fashion, Sherri Gordon the writer of the article â€Å"What Are the Effects of Cyber bullying, Discover how Cyber bullying can impact victims,† explore in detail the impacts of cyber bullying and what the victims feel in the result of being cyber bullied. The two types of bullying are cyber bullying and traditional bullying. Both of them cause significant emotional and psychological distress. Both victims of bullying and cyber bullying experience anxiety, fear, depression and low self-esteem. Victims might also become overwhelmed and made to feel like the situation is more than they can handle. Victims of cyber bullying often find it difficult to feel safe. They may have a feeling of uncertainty of who the bully is due to its remaining anonymous, which can escalate feelings of fear. The victim may also feel vulnerable, powerless, angry, and vengeful. They may also reach a point in which they start questioning life and can feel hopeless and meaningless. Another possible way that computers change the way humans think is also described in this article titled â€Å" How Technology Changes the Way We Think† by Gary Small and Vorgan Gigi. They explain that the brain’s plasticity and its ability to change in response to stimuli from the environment. The expanding of technology has been less appreciated and is shaping neural processing. The younger generation of people are more exposed to digital stimulation for several hours every day, and many older adults are not that far behind. Studies show that even using a computer for Web searches for just an hour a day changes the way the brain processes information. Nicholas Carr, the author of the article â€Å"Is Google Making Us Stupid: What the Internet is doing to our brains,† (2008) writes about how people are just starting to get lazy about how they read and analyze information. He describes how the internet determines the way we process the material that is given when we are reading. Instead of people just taking their time and just reading the information in front of them, they just skim threw it just to get the main ideas from the article. The more and more people use the web, the more we have to fight to stay alert and focused on long pieces of writing. This style of reading promoted by the net is becoming a major issue and may be weakening our capacity for the kind of deep reading that emerged when an earlier technology, the printing press, made a long and complex of prose commonplace. The web is making us to relax and completely lazy in the way we interpret information. Complacency is failure in the sense of achievement when reading in depth of what one cares about. Technological advancements have proved righteous in the sense of making everyday news available. However, our thought processes are hindered upon the options and already spoon fed â€Å"facts† which are presented to us by these technological electronic documents. Uncomplimentary to the fact of conventional news media, what â€Å"was† once an event in time is now captured by a medial selective capture. One is negligent to think and have the expectations of true everyday events such as news when one is subject to the constrains of the media. There is little to no doubt that computers and technology has considerable benefits to our society. They both predominantly supply us with a wide range of information imperative to our innovative lifestyles, giving us the luxury and freedom to quickly look up information and providing answers for solutions. We usually and commonly use the internet to improve our own productivity, explore some of our interests, and ultimately increase our potential to explore and innovate. In the workforce, it assists and guides us with the development and substantiation of products and services. Computers and technology definitely plays a major role in our society and impacts many users worldwide. Despite all these benefits that computers and technology provides us with, proven trends indicate that with our customary reliance of computer use that we have every day, our originality and higher order thinking is diminishing. As our society progresses in the current path that we are in, our critical thinking as a generation is declining in comparison to that of past generations. With the availability of computers and technology to almost everyone, we can easily find solutions to questions online and take information those computers and the internet supplies rather than analyzing topics and thinking critically on our own. A prominent evaluator of computers and how technology has a negative impact towards humans, Nicholas Carr believes our reliance on researching others opinions and ideas on the internet is jeopardizing our originality and higher order of thinking. â€Å"We are evolving from cultivators of personal knowledge into hunters and gathers in the electronic forest, dazzled by the Net’s treasures we are blind to the damage we may be doing to our intellectual lives and even our culture† (Carr, 2013). Nicholas Carr also illustrates that computers and technology is giving us rise to a systematic trend of fact finding and reporting. Society has become too reliant and makes it appoint to share with others to think rather personally develop and formulate our own creative ideas. This has very much so negatively impacted our academic and educational institutions nationwide. A critic of the internet’s impact on society, Ingram Neil, observes that â€Å"We have become more insular, unadventurous, and less curious because of technology† (Neil, 2013). This observation surely shallows thinking and its promotion through conventional computer use cannot be advantageous to our cognitive thinking. With the continuous and frequent computer usage, studies have shown that the development of systemic implications such as scattered thinking and short term attention spans. As we work with computers and technology, our brains are constantly pressured to take in vast amounts of information. There are a lot of different links on any one page that connect to other links, sidebar advertisements flash and divert attention, web pages contain very tempting pictures, and other factors all contribute to distractions while looking up information. With the constant and regular exposure to these distractions and the overbearing amount of information, the result is attributed to a reduction of attention spans which instigates other significant cognitive problems. Since computers and technology are such distractions towards society, our brains are unable to forge the strong and expansive neural connections that give depth and diversification to our thinking. Carr highlights how the complexity and vastness of computers and technology is considerably reducing our ability to focus which is consequently developing scattered thinking. Continuous exposure is respectively negatively affecting the way we are processing and interpreting the information we are obtaining through computers and technology. The human brain is very moldable and flexible. It is able to change to form new neural connections in order to easily restructure itself in a way to effectively incorporate information provided from computers and technology. When we encounter the various distractions, complexity, and greatness of computers every day, the brain fittingly needs to shift concentration in order to obtain information. These unavoidable shorter attention spans in order to retain the enormous amount of information it is exposed to and trying to absorb. Traditional exposure progresses this short attention span condition which can potentially develop additional complications and problems. So with all these negative insinuations towards the use of computers and the advances of technology, we have to ask ourselves are we really becoming more intelligent as a result of using these on a daily basis. We are becoming less original, unmindful, unable to comprehend and retain information, and essentially, more insular with our traditional dependence on the computer and today’s technology. Although some people claim the internet increases our intelligence, many critics believe computers are not making us smarter. Even though society tends to use the two words smart and intelligent vice versa, there is a major difference between the two. When we study and learn, we become more intelligent in the subject matter. Becoming smart and more intellectual is attained through critical thinking, studying, and through learned material and inference making, developed from birth to death.  Computers and technology is making us more intelligent over generations due to its entanglement, but our learned applications in comparison to past generations are dwindled.